The rain continued to pour as the party stood in the square, the weight of their grief mingling with the chilling cold of Barovia. From the mist emerged a figure, her silhouette illuminated faintly by the dim light of a lantern she carried. As she drew closer, they could see her clearly—a striking woman with fiery red hair tied back in a braid, her prosthetic metal leg gleaming faintly in the rain.
“You look like you could use some shelter,” she said, her voice steady but laced with urgency. “Follow me.”
The party exchanged wary glances but nodded, their exhaustion and sorrow outweighing their caution. She led them to a small, weathered shack at the edge of town. Inside, she lit candles and the fireplace, casting a warm glow over the modest interior. The group huddled near the fire, grateful for the brief reprieve.
“My name is Esmerelda d’Avenir,” she said, turning to face them. “And if you’ve crossed paths with Strahd, then you’ll need all the help you can get.”
Esmerelda leaned against the mantle, her gaze distant as she began to speak. “Barovia is a land cursed by Strahd Von Zarovich, its ruler and tormentor. He’s more than a tyrant; he’s a vampire lord who thrives on the despair and fear of those trapped here. The Vistani are the only ones who can leave, and even they serve his will, whether they like it or not.”
“So, we’re stuck here,” [[Morgar Goldgard|Morgar]] muttered, his voice bitter.
“Yes,” Esmerelda confirmed. “Unless Strahd is defeated. That’s why I’m here. I’m part of a rebel group trying to free Barovia from his grip. We work in the shadows, gathering what allies we can and striking when the opportunity arises.”
Before the party could respond, the door creaked open. A rotund man in a thick coat entered, his eyes darting nervously around the room. The party immediately reached for their weapons, but Esmerelda raised her hand to stop them.
“Relax,” she said. “This is Demetrius, the mayor of Krezk. He’s one of the few brave enough to stand against Strahd.”
Demetrius halted, his hands raised in a gesture of peace. “Please, I mean no harm. I’m here to ask for your help.”
[[Ellette|Ellette]]’s patience snapped. “Help? You want _our_ help?” she shouted, her voice rising. “How can you call yourself a mayor? You let this happen! You let him terrorize your people, kill children, and now you come to us like we’re supposed to fix it?”
Demetrius’s face fell, and he looked away, his shoulders slumping. “I’m sorry,” he said quietly. “But the truth is, we have no power against him. Strahd controls everything—the land, the skies, even the creatures that roam these woods. Every attempt to stand against him has ended in failure and death. But you... you may have a chance.”
“Why?” [[Zara Blackwood|Zara]] asked, her voice sharp. “What makes us different?”
Esmerelda interjected. “Because you’re new. Strahd is... entertained by you, for now. That gives you time to act. And if you’re willing to fight, we have a plan.”
[[Karrut Styk|Karrut]] crossed his arms. “Let’s hear it.”
“We need to restore hope to the people,” Esmerelda explained. “Strahd has crushed their spirits, and without that, we have no chance. There are three symbols that hold power in Barovia—symbols of hope, faith, and life. The first step is the Winery.”
“The Blood of Barovia,” Demetrius added. “It’s the wine that sustains many of the people here. Strahd’s forces have stopped production, and without it, the villages are falling deeper into despair.”
Esmerelda nodded. “Every scout we’ve sent to the winery has either gone missing or been found dead at the gates. We need someone strong enough to handle whatever’s there. Can you do it?”
The party exchanged looks. [[Ellette|Ellette]]’s expression softened slightly, her anger giving way to determination. “We’ll do it,” she said firmly. “But this better not be a fool’s errand.”
“Thank you,” Demetrius said, his voice filled with relief. “The people of Barovia won’t forget this.”
Esmerelda stepped forward, her gaze steady. “Be careful. The winery is more than just a building. It’s a battleground. And whatever’s guarding it won’t let you take it without a fight.”
Without wasting time, the party gathered their gear and departed into the misty roads of Barovia once more. The faint sound of the wind carried a sense of foreboding, and the towering trees seemed to close in around them as they travelled. Despite the chill in the air, their resolve burned bright.
“Strahd may think he’s untouchable,” [[Qwimby|Qwimby]] said, gripping the hilt of Pirate’s training rapier at his belt. “But we’ll show him just how wrong he is.”
The rest of the party nodded in agreement, their grief transformed into determination. Whatever horrors awaited them at the winery, they were ready to face them—together.
[[Chapter 60. Winery and Wizards]]