# 🧠 C# MASTERCLASS β€” COURSE SYLLABUS > **From Zero to Hero β€” The Complete C# Engineering Journey** > Technical Instructor Edition β€’ Visual Studio Code / .NET 8 --- ## πŸ—‚ PHASE 1 – FOUNDATIONS OF C# **Goal:** learn syntax, logic, data handling, and debugging. | Lesson | Title | Key Skills | Project | |--------|--------|------------|----------| | 1 | The First Line | Structure of a program, `Console` I/O | *Hello Genius App* | | 2 | Variables of Power | Data types, arithmetic, casting | *Unit Converter* | | 3 | Logic and Flow | Conditionals, loops, control flow | *Number Guessing Game* | | 4 | Debugging Like a Detective | Breakpoints, runtime errors | *Bug Hunt* | | 5 | Collections and LINQ | Arrays, Lists, Dictionaries, LINQ | *Student Manager* | --- ## 🧱 PHASE 2 – OBJECT POWER & ARCHITECTURE **Goal:** build reusable, object-oriented systems. | Lesson | Title | Key Skills | Project | |---------|--------|------------|----------| | 6 | The Art of Objects | Classes, properties, constructors | RPG Characters | | 7 | Inheritance & Interfaces | Polymorphism, contracts | Vehicle Factory | | 8 | Design Patterns That Think | SOLID, Factory, Strategy, Observer | Stock Market Notifier | | 9 | Clean Code & Dependency Injection | Architecture, DI patterns | Plugin Calculator | --- ## 🌍 PHASE 3 – THE REAL WORLD **Goal:** connect code to files, APIs, and databases. | Lesson | Title | Key Skills | Project | |---------|--------|------------|----------| | 10 | Files & APIs | File I/O, JSON, REST calls | Weather Dashboard | | 11 | Databases with EF Core | ORM, LINQ queries | Task Tracker DB | | 12 | GUI & Web Applications | WPF / ASP.NET Core | To-Do Web App | --- ## ⚑ PHASE 4 – GENIUS LEVEL **Goal:** master concurrency, reflection, and generics. | Lesson | Title | Key Skills | Project | |---------|--------|------------|----------| | 13 | Async & Threading | Tasks, await, parallel loops | Web Scraper | | 14 | Reflection & Generics | Dynamic types, metadata | IoC Container | | 15 | Capstone Project | Integration of all skills | Desktop / Web / Game / Automation | --- ## 🧭 PHASE 5 – THE DEVELOPER’S MIND **Goal:** gain professional engineering habits. | Lesson | Title | Key Skills | Project | |---------|--------|------------|----------| | 16 | Git & Version Control | Branching, merging, GitHub | Portfolio Repo | | 17 | Testing & TDD | xUnit, mocking, TDD cycle | Student Manager Tests | | 18 | Performance & Profiling | BenchmarkDotNet, optimisation | Scraper Benchmark | | 19 | Deployment & Documentation | Packaging, CI/CD, XML Docs | Release Capstone | --- ### 🧩 Projects Overview All projects live under `/Projects` with matching lesson numbers. Each contains a working `Program.cs`, `README.md`, and notes section. ### πŸ›  Recommended Stack - **.NET 8 SDK** - **Visual Studio Code** + C# Dev Kit - **SQLite** (for EF Core labs) - **Git + GitHub** (for version control) --- ### πŸŽ“ Completion Checklist - [ ] All 19 lessons read - [ ] Each mini-project built and executed - [ ] Capstone project completed - [ ] GitHub portfolio published - [ ] PDF coursebook exported > β€œCode is communication between minds through machines.” > β€” C# Masterclass Principle ---