### **What is Heroic Inspiration?**
Heroic Inspiration is a resource players can gain to represent a surge of confidence, heroism, or dramatic determination. It allows players to re-roll a d20 for an attack roll, ability check, or saving throw and take the higher result. This can significantly increase their chances of success in critical moments.
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### **How to Gain Heroic Inspiration**
1. **Roleplaying or Acting According to Traits:**
- Players may earn Heroic Inspiration when they roleplay their
**Personality Traits**, **Ideals**, **Bonds**, or **Flaws** in a way that makes the game more interesting or compelling.
- This could involve a bold action, a moment of deep character conflict, or even a failure due to their character's nature.
2. **Heroic or Selfless Actions:**
- Acting heroically, selflessly, or in line with the party's goals can earn Heroic Inspiration.
3. **DM Awarding Inspiration:**
- The Dungeon Master (DM) may award Heroic Inspiration at their discretion for moments of exceptional creativity, clever problem-solving, or memorable roleplaying.
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### **Spending Heroic Inspiration**
- **Re-Roll a d20:**
- When you have Heroic Inspiration, you can spend it to roll an additional d20 and use the higher of the two rolls (effectively giving you advantage).
- You must declare you're using Heroic Inspiration before the result of the roll is revealed.
- **Gain a Readied Action:**
- When you have Heroic Inspiration, you can spend it to gain the use of an additional Reaction (Readied action without a Trigger)
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### **Additional Rules and Variants**
1. **Limitations:**
- A character can only have **one Heroic Inspiration** at a time.
It must be used before they can earn another.
2. **Group Inspiration:**
- Some DMs allow the whole party to gain Heroic Inspiration for a particularly heroic or collaborative group effort.
3. **Inspiration Tokens:**
- Use tokens or markers at the table to track Heroic Inspiration visually.
4. **Session Inspiration Reset:**
- In some campaigns, unused Heroic Inspiration resets at the end of a session, encouraging players to use it instead of hoarding it.
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