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#### **The Primordial Age (Pre-Dalereckoning)**
- **Before -35,000 DR: The Formation of the Elemental Planes**
- The Plane of Earth is created alongside the other Elemental Planes during the multiverse’s formation.
- It becomes the domain of **Grumbar**, the elemental lord of earth, stability, and endurance.
- The **dao** emerge as the dominant intelligent race, building their first cities deep within the unyielding stone.
- **The Dawn War (Pre-Dalereckoning):**
- During the cosmic war between the **primordials** and the gods, the Plane of Earth serves as a bastion for primordial forces.
- Grumbar resists interference from both sides, maintaining the plane’s stability.
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#### **The Rise of Earth Civilizations (-30,000 DR to -10,000 DR)**
- **-30,000 DR: Construction of Dao Citadels**
- The dao establish their first citadels, including the legendary **Shah Karra**, a vast city carved entirely out of diamond and obsidian.
- The dao begin trading gemstones and metals with other planes, often enslaving lesser beings to mine their wealth.
- **-25,000 DR: Interactions with the Material Plane**
- Early dwarven and giant civilizations on Toril discover portals to the Plane of Earth.
- They establish temporary settlements, trading with the dao and mining precious materials.
- **-20,000 DR: The Rise of Elemental Lords**
- Grumbar solidifies his control over the Plane of Earth, becoming its uncontested ruler.
- Rival elemental lords, such as **Ogremoch**, the Prince of Evil Earth, seek to overthrow Grumbar and claim the plane.
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#### **The Age of Giants (-10,000 DR to -4,000 DR)**
- **-10,000 DR: The Giant Empires**
- The giants of Toril, particularly the stone giants, establish a connection to the Plane of Earth.
- They revere Grumbar as a deity of stone and stability, incorporating earth elemental magic into their culture.
- **-9,000 DR: The Crown Wars**
- During the elven **Crown Wars**, factions of elves summon earth elementals from the Plane of Earth to construct fortifications and wage war.
- This destabilizes several regions of the Material Plane, creating earthquakes and landslides.
- **-5,000 DR: Ogremoch’s Campaign**
- **Ogremoch**, the Prince of Evil Earth, launches a rebellion against Grumbar, corrupting sections of the Plane of Earth.
- Ogremoch’s followers spread chaos, creating regions dominated by choking dust and magma flows.
- Grumbar’s loyalists eventually banish Ogremoch to his abyssal domain, but his cults persist.
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#### **The Rise of Mortal Influence (-3,000 DR to 1300 DR)**
- **-3,000 DR: Netheril’s Experiments**
- Netherese archmages use the Plane of Earth to mine precious metals and gemstones for their magical experiments.
- They inadvertently unleash earth elementals on the Material Plane, leading to local disasters.
- **-2,000 DR: The Dao’s Expansion**
- The dao increase their influence on the Material Plane, using portals to enslave mortal miners.
- They begin to clash with dwarven kingdoms and early human civilizations that resist their domination.
- **714 DR: Myth Drannor’s Fall**
- Earth elementals summoned during the invasion of Myth Drannor return to the Plane of Earth, bringing magical artifacts and knowledge of Faerûn.
- These artifacts are incorporated into dao hoards, further enhancing their power.
- **1200 DR: The Necropolis of the Plane of Earth**
- A dao sorcerer constructs the **Cavern of Eternal Rest**, a pocket realm within the Plane of Earth, as a tomb filled with traps, treasure, and undead guardians.
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#### **The Time of Troubles and Earth’s Turmoil (1358 DR)**
- **1358 DR: The Time of Troubles**
- Grumbar briefly manifests on the Plane of Earth in physical form during the gods’ fall to mortality.
- Cultists of Ogremoch take advantage of this event, attempting to destabilize Grumbar’s rule, but are crushed by his loyalists.
- Earthquakes ripple through Faerûn as the plane’s stability temporarily wavers.
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#### **The Spellplague and Earth’s Disruption (1385 DR to 1487 DR)**
- **1385 DR: The Spellplague**
- The collapse of the Weave creates massive disruptions in the Plane of Earth.
- Portals between the Plane of Earth and Faerûn become unstable, causing sudden eruptions of stone and earth.
- The dao exploit this chaos, capturing mortal refugees and expanding their wealth.
- **1390 DR: The Stonemarch**
- Earth elementals overrun portions of Faerûn, particularly the southern deserts, as uncontrolled planar breaches unleash their rage.
- Adventurers seal several rifts, stabilizing the Material Plane.
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#### **The Second Sundering and Modern Era (1484 DR to Present)**
- **1484–1487 DR: The Second Sundering**
- The re-creation of the **Tablets of Fate** restores balance to the Elemental Planes.
- The Plane of Earth stabilizes, and Grumbar regains full control over its domains.
- Ogremoch’s influence is diminished but not eradicated, as his cults remain active on the Material Plane.
- **1492 DR: Baldur’s Gate 3 and Elemental Cults**
- Cultists of **Ogremoch** work with other elemental evil factions, aiming to create a foothold in Baldur’s Gate and the Sword Coast.
- Their efforts include summoning massive earth elementals to destroy cities, but adventurers thwart their plans.
- **Present Day:**
- The Plane of Earth remains a realm of untapped riches and perilous dangers.
- Adventurers seek out dao citadels and forgotten tombs, while planar scholars study its stability and magical properties.
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### **Themes of the Plane of Earth’s Timeline**
1. **Stability and Strength:**
- The Plane of Earth symbolizes unyielding strength and endurance, but its history reveals moments of great conflict and change.
2. **Interplanar Influence:**
- Mortals frequently exploit the Plane of Earth for its resources, often drawing the ire of its native inhabitants.
3. **Conflict with Evil:**
- The ongoing struggle between Grumbar and Ogremoch reflects the larger battle between stability and chaos.
4. **Adventuring Opportunities:**
- Treasure-filled dao citadels, ancient mines, and planar rifts provide endless challenges for adventurers.
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