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#### **The Primordial Age (Pre-Dalereckoning)**
- **Before -35,000 DR: Creation of the Multiverse**
- The Positive Energy Plane is formed alongside the **Negative Energy Plane** as part of the cosmic balance.
- It becomes a source of vitality for all planes, seeding life energy throughout the multiverse.
- Deities aligned with life, creation, and healing draw power from this plane to craft their domains and mortal worlds.
- **The Dawn War (Pre-Dalereckoning):**
- During the war between the gods and the primordials, the Positive Energy Plane serves as a wellspring of strength for divine forces.
- Celestials and other beings aligned with the gods use the plane’s power to heal and restore their forces.
- The plane’s energy also destabilizes primordial entities, whose chaotic forms cannot withstand its purity.
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#### **The Age of Early Creation (-30,000 DR to -10,000 DR)**
- **-30,000 DR: The Birth of Positive-Aligned Beings**
- Entities of pure energy, such as radiant mephits and positive energy elementals, emerge from the plane.
- They become self-aware and serve as guardians of the plane’s energies.
- **-25,000 DR: Influence on the Material Plane**
- Life energy from the Positive Energy Plane seeps into the Material Plane, sparking the flourishing of early life.
- This sustains the natural order of creation, enabling the rise of creatures and ecosystems.
- **-20,000 DR: The First Life Cults**
- Early mortal civilizations begin to venerate the Positive Energy Plane as a divine force.
- Primitive healers and druids develop rituals to draw upon the plane’s vitality for healing and fertility.
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#### **The Rise of Mortal Influence (-10,000 DR to -1,000 DR)**
- **-10,000 DR: The Elven Connection**
- Elves on Toril, particularly during the **Crown Wars**, summon positive energy to heal their warriors and lands.
- This marks the first large-scale use of positive energy magic in battle, aiding in the recovery of war-torn forests and cities.
- **-5,000 DR: Rise of Positive-Aligned Deities**
- Gods of healing, light, and life, such as **Lathander** and **Chauntea**, strengthen their connections to the Positive Energy Plane.
- Their followers develop advanced healing techniques and rituals that channel the plane’s energy directly into the Material Plane.
- **-3,000 DR: Netherese Experiments**
- Netherese wizards study the Positive Energy Plane in attempts to harness its immense power for immortality.
- Several experiments fail catastrophically, as unprotected mortals are overwhelmed by the plane’s energy and reduced to blinding bursts of light.
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#### **The Time of Empires (-1,000 DR to 1358 DR)**
- **-1,000 DR: The Healing Wars**
- Positive energy magic becomes a tool of both healing and destruction during wars in Faerûn.
- Priests and clerics aligned with the Positive Energy Plane use its energies to create powerful wards and resurrect fallen soldiers.
- **500 DR: Creation of Positive Energy Artifacts**
- The first known **sunstone artifacts** are crafted, allowing mortals to safely channel energy from the Positive Energy Plane.
- These artifacts become prized by clerics, paladins, and benevolent mages.
- **714 DR: Fall of Myth Drannor**
- Positive energy elementals are summoned during the siege of Myth Drannor to heal its defenders and counter necrotic forces.
- The strain on the plane’s energies causes brief surges in the Material Plane, leading to spontaneous healings and bursts of radiant light.
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#### **The Time of Troubles and Positive Energy’s Surge (1358 DR)**
- **1358 DR: The Time of Troubles**
- During the chaos of the gods walking Faerûn, positive energy anomalies appear across the Material Plane.
- Mortals exposed to these anomalies experience rapid healing, bursts of vitality, or, in some cases, uncontrolled growth that leads to death.
- Clerics of healing gods like Lathander and Chauntea temporarily lose their connection to the plane, relying instead on direct divine intervention.
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#### **The Spellplague and Positive Energy Disruptions (1385 DR to 1487 DR)**
- **1385 DR: The Spellplague**
- The collapse of the Weave destabilizes the connection between the Positive Energy Plane and the Material Plane.
- Wild magic zones infused with positive energy appear, creating areas of unrestrained growth and healing but also causing uncontrolled mutations.
- **1390 DR: The Creation of Radiant Wilds**
- Regions in Faerûn, such as portions of the Dalelands, become overgrown with lush vegetation due to leaks from the Positive Energy Plane.
- These areas attract druids and clerics seeking to harness their power but also create dangers as unregulated positive energy overwhelms mortal life.
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#### **The Second Sundering and Modern Era (1484 DR to Present)**
- **1484–1487 DR: The Second Sundering**
- The restoration of the **Tablets of Fate** stabilizes the Positive Energy Plane and its connections to the Material Plane.
- Gods aligned with life and creation regain their full strength, and the flow of positive energy to Faerûn normalizes.
- Artifacts tied to the Positive Energy Plane, such as the **Radiant Crown**, resurface and become central to quests for power and balance.
- **1492 DR: Baldur’s Gate 3 and Divine Manipulation**
- Followers of life-aligned gods and the Positive Energy Plane combat cults of necromancy and the Dead Three.
- Positive energy elementals play a role in countering necrotic threats, with adventurers seeking their aid in restoring balance.
- **Present Day:**
- The Positive Energy Plane continues to be a source of life and renewal, its influence seen in the miracles of healing clerics and the flourishing of nature.
- Its energy is sought after by adventurers and planar scholars, though its overwhelming power remains dangerous to unprepared mortals.
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### **Themes of the Plane of Positive Energy’s Timeline**
1. **Creation and Renewal:**
- The plane embodies life and vitality, constantly seeding the multiverse with positive energy to sustain ecosystems and creatures.
2. **Balance with Death:**
- Its existence is inseparable from the **Negative Energy Plane**, as both are needed to maintain the balance between life and death.
3. **Interplanar Influence:**
- Mortals have always sought to harness the plane’s power for healing, growth, and, occasionally, immortality.
4. **Adventuring Opportunities:**
- The Positive Energy Plane offers artifacts, radiant beings, and pure energy sources for adventurers seeking to combat necrotic forces or heal the wounded.
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