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### **Timeline of The Outlands**
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#### **The Primordial Age (Pre-Dalereckoning)**
- **Before -35,000 DR: Formation of The Outlands**
- The Outlands is formed as a central plane connecting all Outer Planes, reflecting perfect neutrality.
- Portals to the Outer Planes naturally form across the Outlands, creating **gate towns** that align with specific planes.
- **The Dawn War:**
- During the conflict between the gods and primordials, the Outlands remains neutral, serving as a battleground and a meeting ground for ceasefires and negotiations.
- The gods of neutrality, balance, and nature establish footholds in the Outlands, using it as a sanctuary.
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#### **The Rise of Sigil (-30,000 DR to -20,000 DR)**
- **-30,000 DR: The Lady of Pain Emerges**
- The **Lady of Pain**, a mysterious and godlike entity, takes control of **Sigil**, the City of Doors, located atop the Spire at the center of the Outlands.
- Sigil becomes a hub of planar travel, with portals leading to every plane and countless Material Plane worlds.
- **-25,000 DR: Sigil’s Neutrality Enforced**
- The Lady of Pain establishes strict neutrality in Sigil, forbidding gods and powerful planar entities from entering the city.
- This neutrality makes Sigil a safe haven for mortals and travelers, though its rules are enforced with ruthless efficiency by the Lady.
- **-20,000 DR: Construction of the First Gate Towns**
- Around the Outlands’ perimeter, towns begin to form near the portals leading to the Outer Planes.
- These **gate towns** align with the philosophies of their neighboring planes, reflecting their influence.
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#### **The Age of Mortal Exploration (-10,000 DR to -1,000 DR)**
- **-10,000 DR: Mortal Discoveries of the Outlands**
- Mortals from Toril and other Material Planes discover the Outlands, using its portals to explore the Outer Planes.
- Scholars and adventurers begin mapping the gate towns and the connections between planes.
- **-7,000 DR: Rise of Neutral Orders**
- Philosophical orders devoted to balance, such as druids and monks, establish enclaves in the Outlands.
- These groups seek to maintain the plane’s neutrality and protect its balance from outside influences.
- **-5,000 DR: The Concordance Accords**
- Planar entities sign the **Concordance Accords**, formalizing the Outlands as neutral ground for negotiations and diplomacy.
- Sigil becomes the de facto meeting place for planar disputes, with the Lady of Pain maintaining order.
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#### **The Age of Planar Conflict (-1,000 DR to 1358 DR)**
- **-1,000 DR: The Gate Town Wars**
- Rivalries between the gate towns escalate into conflicts, with towns shifting alignment closer to their neighboring Outer Planes.
- Several towns are absorbed into their corresponding planes, their portals destabilized as a result.
- **500 DR: Founding of the Cartographer’s Guild**
- A group of planar scholars establishes the **Cartographer’s Guild** in Sigil, dedicated to mapping the Outlands and the Outer Planes.
- Their work becomes invaluable for adventurers and planar travelers.
- **714 DR: Myth Drannor’s Interaction with the Outlands**
- Elven wizards from Myth Drannor establish a portal to the Outlands, using it to access Outer Planes for magical research.
- The portal collapses during the city’s siege, cutting off their access.
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#### **The Time of Troubles and Outlands’ Stability (1358 DR)**
- **1358 DR: The Time of Troubles**
- During the chaos of the gods walking Faerûn, Sigil remains unaffected due to the Lady of Pain’s strict enforcement of neutrality.
- The Outlands sees an influx of petitioners and refugees from the Outer Planes as divine conflicts spill into other realms.
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#### **The Spellplague and Outlands’ Flux (1385 DR to 1487 DR)**
- **1385 DR: The Spellplague**
- The collapse of the Weave destabilizes some portals in the Outlands, causing several gate towns to shift closer to their neighboring Outer Planes.
- Scholars from Sigil work to repair these portals, though some are lost permanently.
- **1395 DR: The Collapse of Plaguegate**
- **Plaguegate**, a gate town near a portal to the Abyss, is destroyed when demonic forces invade.
- The Outlands’ guardians intervene, sealing the portal and erasing all traces of the town.
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#### **The Second Sundering and Modern Era (1484 DR to Present)**
- **1484–1487 DR: The Second Sundering**
- The restoration of the **Tablets of Fate** stabilizes the Outlands’ portals and reaffirms its role as the hub of planar travel.
- Sigil experiences a resurgence in activity, with adventurers and planar scholars flocking to its streets.
- **1492 DR: Baldur’s Gate 3 and Outlands’ Influence**
- Portals to the Outlands open near Baldur’s Gate, allowing planar travelers to access the city.
- Cultists and opportunists seek to exploit these portals, but adventurers intervene to preserve the balance.
- **Present Day:**
- The Outlands remains a center of planar neutrality, its gate towns thriving as hubs of trade, diplomacy, and adventuring.
- Sigil continues to stand as the City of Doors, its portals connecting adventurers to infinite possibilities.
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### **Themes of The Outlands’ Timeline**
1. **Neutrality and Balance:**
- The Outlands embodies the concept of true neutrality, ensuring no single alignment dominates its purpose or role.
2. **Planar Crossroads:**
- The Outlands serves as the meeting point for all Outer Planes, making it a hub of trade, diplomacy, and conflict resolution.
3. **Mortal Interaction:**
- Mortals play a significant role in the Outlands’ history, from exploring its gate towns to using its portals for personal gain.
4. **Adventuring Opportunities:**
- The Outlands offers challenges such as exploring its gate towns, navigating Sigil’s complex politics, and securing lost portals.
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