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#### **The Primordial Age (Pre-Dalereckoning)**
- **Before -35,000 DR: Formation of Bytopia**
- Bytopia is created during the multiverse’s formation as a plane of **industrious good**, embodying the values of cooperation, balance, and self-sufficiency.
- Its two layers, **Dothion** and **Shurrock**, form as opposites that reflect peaceful creation and rugged exploration.
- **The Dawn War:**
- During the war between the gods and primordials, Bytopia serves as a sanctuary for gods and celestial forces aligned with good.
- The gnome deities, led by **Garl Glittergold**, establish their divine realms in Bytopia, particularly in **Dothion**.
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#### **The Rise of the Gnome Pantheon (-30,000 DR to -10,000 DR)**
- **-30,000 DR: Garl Glittergold’s Ascension**
- **Garl Glittergold**, the leader of the gnome pantheon, rises to prominence, shaping Bytopia into a realm that reflects gnomish values of creativity, humor, and cooperation.
- The gnome pantheon, including deities like **Segojan Earthcaller** and **Baravar Cloakshadow**, settle in Bytopia.
- **-25,000 DR: Establishment of the Golden Hills**
- The **Golden Hills**, a divine realm in Bytopia, are crafted by the gnome gods as a home for gnomish petitioners.
- The Golden Hills reflect the industrious and inventive nature of Bytopia, with workshops, gardens, and treasure troves.
- **-20,000 DR: Exploration of Shurrock**
- The gnomes of Bytopia begin exploring and settling **Shurrock**, the wilder layer of the plane.
- They develop ingenious tools and techniques to navigate and thrive in its rugged landscapes, showcasing Bytopia’s balance between creativity and practicality.
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#### **The Age of Mortal Exploration (-10,000 DR to -1,000 DR)**
- **-10,000 DR: Mortal Discovery of Bytopia**
- Mortals from Toril and other Material Planes begin exploring Bytopia, seeking its wisdom and divine guidance.
- Bytopia inspires mortal civilizations to balance industriousness with respect for nature.
- **-7,000 DR: Rise of Gnomish Enclaves**
- Gnome communities on the Material Plane begin forming societies influenced by Bytopia’s values, focusing on craftsmanship, invention, and communal harmony.
- These enclaves often serve as centers of innovation and magic.
- **-5,000 DR: The Forging of the Gilded Accord**
- The **Gilded Accord**, an agreement among celestial and mortal craftsmen, is established in Bytopia.
- The accord promotes the sharing of knowledge and cooperation between races, solidifying Bytopia’s role as a plane of productive unity.
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#### **The Age of Mortal Empires (-1,000 DR to 1358 DR)**
- **-1,000 DR: Bytopian Relics on the Material Plane**
- Artifacts crafted in Bytopia, such as the **Amulet of Endless Tools** and the **Hammer of Harmonious Craft**, appear on the Material Plane.
- These relics inspire mortal artisans and adventurers to pursue ideals of creativity and cooperation.
- **500 DR: Founding of the Hall of Inventors**
- A mortal guild dedicated to Bytopia’s ideals establishes the **Hall of Inventors** in Faerûn.
- The hall becomes a center for gnomish innovation, attracting artisans, engineers, and magical theorists.
- **714 DR: Influence in Myth Drannor**
- Myth Drannor’s policies of inclusion and communal effort reflect Bytopia’s ideals.
- Gnomish craftsmen contribute to the city’s infrastructure, blending arcane and mundane technologies.
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#### **The Time of Troubles and Bytopia’s Guidance (1358 DR)**
- **1358 DR: The Time of Troubles**
- During the chaos of the gods walking Faerûn, Bytopia remains a stable haven for celestial forces of good.
- Garl Glittergold and other gnome deities provide guidance to their mortal followers, inspiring them to uphold Bytopia’s values of cooperation and ingenuity.
- **The Creation of the Silver Guilds:**
- Several gnome and dwarf communities on Faerûn form alliances, creating the **Silver Guilds**, inspired by Bytopia’s balanced industriousness and creativity.
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#### **The Spellplague and Bytopia’s Strength (1385 DR to 1487 DR)**
- **1385 DR: The Spellplague**
- The collapse of the Weave disrupts mortal access to Bytopia, isolating many of its followers.
- Bytopia’s inherent stability protects its inhabitants, allowing them to continue their work undisturbed.
- **1395 DR: Rise of the Tinkers of Bytopia**
- A sect of inventors and engineers, the **Tinkers of Bytopia**, emerges on the Material Plane.
- They spread Bytopia’s ideals of balance between innovation and community, rebuilding infrastructure damaged by the Spellplague.
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#### **The Second Sundering and Modern Era (1484 DR to Present)**
- **1484–1487 DR: The Second Sundering**
- The restoration of the **Tablets of Fate** reconnects Bytopia to the Material Plane, renewing its influence among mortals.
- Garl Glittergold reaffirms his role as the patron of gnomes, inspiring mortal artisans to create and innovate.
- **1492 DR: Baldur’s Gate 3 and Bytopian Relics**
- Relics of Bytopia, including schematics for lost inventions and enchanted tools, resurface near Baldur’s Gate.
- Adventurers seek to recover these artifacts, spreading Bytopia’s influence as they rebuild communities and forge alliances.
- **Present Day:**
- Bytopia remains a realm of productive good, inspiring mortals to balance ambition with community and creativity with responsibility.
- Adventurers and inventors alike look to Bytopia for guidance, knowledge, and relics to aid in their endeavors.
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### **Themes of Bytopia’s Timeline**
1. **Balance Between Nature and Industry:**
- Bytopia embodies the harmonious coexistence of productivity and environmental respect, inspiring mortals to seek the same balance.
2. **Creativity and Cooperation:**
- The plane emphasizes the power of collaboration, innovation, and hard work, with its inhabitants thriving on these ideals.
3. **Stability Amid Chaos:**
- Bytopia remains steadfast even during cosmic upheavals like the Time of Troubles and the Spellplague, offering a beacon of stability.
4. **Adventuring Opportunities:**
- Bytopia offers challenges such as recovering lost inventions, allying with celestial craftsmen, and navigating its dual layers of tranquility and rugged exploration.
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